Scovillains
A fun and spicy game to play with friends or family who love hot sauce.
Overview
- Compete for points across a series of randomly-selected minigames as you sample increasingly spicy hot sauces.
- Before play, the players select the order of hot sauces, arranged from mild to hottest. Each hot sauce is a “round.”
- Each round, the next player will roll a die to determine the the minigame everyone must play that round. During the ound, each player will take a bite of the hot sauce, and then attempt to complete the minigame.
- If a player is unable or unwilling to complete a minigame, they must suffer a punishment, in exchange for keeping them in the game. If the punishment is not accepted, that player is out.
- Players who are able to complete the minigame win a point!
Winning
The person with the most points at the end of the game, or the last person still in the game with any score, is the winner.
Required Materials
- Pens and paper (sticky notes or index cards preferred).
- Dice (10- or 20-sided preferred).
- Smartphones with internet access.
- A regular deck of playing cards.
- A selection of hot sauces of varying heat levels, usually on or with some kind of food, like chicken wings or tortilla chips or french fries.
- Heat relief: Preferably water and/or milk on standby. Plenty of toilet paper, for later. Also, the good common sense to wash hands BEFORE going potty, as well as after.
Minigames
Roll a 10- or 20-sided die (or select your six favorite minigames and roll a regular 6-sided die, you normie).
Alternatively, print off the minigame descriptions like cards, and shuffle them into a deck to be drawn randomly.
Trivia
Each player rolls the die again to determine a trivia category
- Sports and Games
- TV and Film
- Science
- Art and Literature
- History and Geography
The player to their left will Google and then present an appropriately-challenging trivia question.
Sing-Along
Each player calls out a Disney or traditional folk song, and rolls the die.
The first time the die lands on 1, the song is chosen for the round. All players must sing along to a video with lyrics for the song’s entire duration to the best of their ability.
Explain That 'Gram
Each player must open the social media photo collection of their choice on their phone, and pass it to the person on the left, who must then select an image that the owner must explain to the group’s satisfaction.
Truth or Dare
Each person writes down a question and dare on a sticky note or paper scrap and puts it in a pile.
From oldest to youngest, each player draws an item from the pile at random, and may opt to either answer the question honestly or perform the dare.
Would You Rather
Each person writes down a “would you rather” scenario on a sticky note or paper scrap and puts in in a pile.
EG, “Would you rather fight a horse sized duck or a duck sized horse?”
From youngest to oldest, each player draws an item from the pile at random, and must answer the question seriously.
Charades
The players split into two teams and the group plays a quick round of standard charades.
Scenes From a Hat
Each person writes down an improv scenario.
EG, “Mickey Mouse tries to rob a bank,” and puts it in a pile.
In alphabetical first name order, each player takes an item at random from the pile and acts out the scene.
Riddles in the Dark
Simple - each player is given a hastily Googled riddle by the player on their left.
EG, "A box without hinges, key, or lid, Yet golden treasure inside is hid. (Egg)"
Blackjack
Whomever rolls highest gets to be Dealer (and must follow Vegas dealer rules.)
The group then plays 1 round of Vegas blackjack.
Bonus: Anyone who actually scores 21 with a black jack gets 2 points instead of 1, oooooh!
Double Trouble
This round is now worth double points, and double punishments.
And whomever rolled gets to choose the minigame.
And whomever rolled gets to replace one item on the punishment list with a custom punishment of their own choosing.
Punishments
These can stack up quickly; its best to avoid a punishment. The player getting punished must roll a die, and either accept the punishment or forfeit the game.
- Must eat three bites instead of one.
- Must speak in a silly accent the entire rest of the game; a slip up means they lose a point.
- Must not use personal pronouns; each slip up means they lose a point.
- Lose 3 points immediately.
- Give 1 point to the person who rolled the minigame.
- Must close eyes and spin around thirteen times after every bite. Throwing up equals forfeit.
- Must sing everything in a falsetto instead of speaking or singing any other way. Each slip up costs a point.
- Must drink a double shot of hot water before every bite.
- Cannot audibly exhale, sigh, groan, moan, or whine. Each slip up costs one point.
- Forfeit the right to drink any beverages for the duration of the game.